Dashboard
Signal #145246NEUTRAL

Show HN: Antics: Drop-in multiplayer for your AI-built games

70

Hey HN, We started out building a whole game-making platform: engine, editor, templates, the lot. It was a slog, and it kept fighting the thing that made it interesting: the models got good. With Opus 5, Fable 5, SOL 5.6, a one-prompt Three.js or Canvas game already looks genuinely great, and the models know those APIs far better than they'd ever know our harness. Forcing people through our engine meant limiting them to it, while solving the part AI solved better than us trying to buold the harnessThe part it can't solve is multiplayer. A generated game is usually a single HTML file; making it two-player means a server, WebSockets, state sync, and hosting. So we threw out the platform and built only that part.Antics is a browser SDK plus a hosted relay: real-time rooms, host-authoritative state sync, leaderboards. No server to run, no player accounts. Build the game with whatever you like (Three.js, Phaser, Canvas, plain DOM), deploy it, and you get one link. Anyone who opens it is in ...

HackerNews Show AIabout 5 hours ago
Read Full Article

Explore with AI-Powered Tools

View All Signals

Explore more AI intelligence

Want to discover more AI signals like this?

Explore Steek
Show HN: Antics: Drop-in multiplayer for your AI-built games | Steek AI Signal | Steek